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Joel Savell
Joel Savell
3D Character Artist
Santa Cruz, United States of America

Summary

I am an aspiring 3D character artist with a University degree in Art, a background in figure drawing, and years of real world experience in graphic and web production.

Skills

3D ModelingCharacter ModelingDigital SculptingLow-poly ModelingUV MappingNormal MappingHumanoid Characters

Software proficiency

Blender
Blender
Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Premiere
Premiere

Productions

  • Cryofathena logodraft
    • Video Game
      Cry of Athena
    • Year
      2020
    • Role
      3D Character Artist
    • Company
      SImulated Minds

Experience

  • 3D Character Artist at Simulated Minds
    San Jose, United States of America
    September 2019 - Present

    3D Character Creation: using concepts of historical and mythological figures and developing them into 3D game assets. Low poly 3D modeling. High poly 3D Sculpting. UV layouts. Baking of high poly normal , diffuse, specular, and AO maps to low poly UVs. Texturing. Rigging/skinning.

    Completed Orc character Dec 2019, and currently working on Minotaur character in Maya, Mudbox & Unreal Engine for VR game Cry of Athena, to be released in 2020 by indie game developer Simulated Minds.